![]() If they fail, they have the option to summon emergency time machines, which throws up its own quandary – do you leap into the machine (Only one machine materializes at a time.) or wait for other survivors to make it to you? The survivors can, in theory, gather up keys scattered around the map and use them to activate the “Startup System.” If they successfully protect the system, they’re whisked away to their own time and win. ![]() One player assumes the role of the Raider, one of Dragon Ball’s classic villains, (Only Cell was present in the beta.) and the others are survivors, who have to figure out how to escape or even beat the bad guy. The premise is that, due to some temporal shenanigans, you and seven other players have been dragged into a place out of time. ![]() What I got was a surprisingly deep asymmetric multiplayer outing with so much going on that I was pushed to experience it all in the beta’s meager two-hour chunks. The Dragon Ball: The Breakers beta made for an enticing preview.Īdmittedly, I went in anticipating a fairly pedestrian Dead by Daylight knock-off, elevated only by the presence of Dragon Ball’s distinctive characters. ![]() Sorry, I just had to get that out of my system, and while I can’t prove that assertion, my foray into its closed multiplayer beta was over much too soon. Dragon Ball: The Breakers is over nine thousand times better than your average Dragon Ball game.
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